AI Insights · Timothy · January 2023
Top 5 Low Poly Games on Android in Romania for Q4 2022
Discover the performance trends of the top 5 low poly games on Android in Romania during Q4 2022, including weekly downloads, revenue, and active users.
In Q4 2022, the top 5 low poly games on the Android platform in Romania showed varied performance trends. Here’s a closer look at the weekly downloads, revenue, and active users for these games, based on data from Sensor Tower.
Roblox experienced notable growth in weekly revenue, starting at around $27K at the end of September and peaking at approximately $78.8K in the final week of December. Weekly downloads also saw a significant rise, starting from around 15.1K and reaching 38.4K by the end of the quarter. Active users fluctuated, starting at around 1.02M and increasing to approximately 1.1M by the end of December.
Move Animals from Supersonic Studios LTD showed an upward trend in weekly downloads, starting at 4.9K and peaking at 16.2K in the last week of December. The game's active user base also grew steadily, starting at 25K and reaching around 68.6K by the end of the quarter.
Eatventure from Lessmore UG had a modest increase in weekly revenue, starting from negligible amounts in early October and peaking at around $249 in mid-December. Weekly downloads fluctuated, starting at 147 and peaking at 16K in early November, before dropping to around 1K by the end of December. Active users saw a similar trend, starting at 1.1K and peaking at 31.6K in mid-November, then decreasing to around 13K by the end of December.
CubeCrafter from SayGames Ltd showed significant weekly downloads, peaking at 30.4K at the end of November before dropping to around 3.1K by the end of December. Active users mirrored this trend, starting at 7.6K and peaking at 31.2K, then decreasing to around 9.5K by the end of the quarter.
Triviador from THX Games Zrt. saw a steady revenue stream, peaking at around $413 in late November. Weekly downloads rose from 3.5K to around 6.3K by the end of December. The active user base showed consistent growth, starting at 12.5K and peaking at approximately 15.7K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.